[Video] Parallels Mobile App Runs Windows On iPad, iPhone, iPod touch

September 14, 2010

[Video] New SAP? Think iPad!

September 14, 2010

SAP co-CEO Bill McDermott surprised the DEMOfall 2010 conference audience this morning with an impromptu iPad demo!

“I figure this is call Demo and probably many companies out there today didn’t expect SAP to necessarily take charge and come to this conference,” said McDermott who loves Silicon Valley and the innovation there.

What I want to do is demonstrate how the world is changing and it’s changing at the edge of the enterprise, added SAP’s CEO. “We’re announcing today at DEMO these business analytics applications that are co-innovated with and for customers to change the game”.


Analyst: Apple Must Fix iPhone Faulty Antenna Design

July 21, 2010

In a report published today, MobileTrax principal analyst Gerry Purdy calls Apple to fix the iPhone 4 faulty antenna design.

Apple will need to fix the faulty design of the iPhone antenna. I can assure you that the iPhone 5 won’t have that problem. It might have another problem, but it won’t continue the antenna problems in the iPhone 4. I’m confident that Apple engineering will ensure the future iPhone (and iPad) products will have antennas that work properly.

Apple’s faulty design has consumers wonder if they should buy Apple’s smartphone or not

It has been a real nightmare for Apple, certainly a cause for consternation with millions of iPhone customers, and perhaps a “Wait a minute, should I buy one of these?’ hesitation for a number of prospective iPhone buyers.

And the real winner of Apple’s “Antennagate” ? Antenna engineers!

Simply holding a device should not interfere in any significant way with the network signal reception. And Antennagate will cause other firms such as HTC, Motorola, RIM and Samsung to increase antenna design capabilities to ensure that they won’t have a repeat of the same problem as Apple experienced. It should be a ‘field day’ for antenna design consultants to help all SmartPhone manufacturers fix antenna problems.


[Video] SF AppShow: How PlayFirst Build iPad Game Sans Device

April 28, 2010

At the SF App Showcase last night, San Francisco-based game publisher PlayFirst showed its first native game ($4.99) for Apple’s iPad, Diner Dash: Grilling Green.

“We [PlayFirst] are considered a leader in making games for women. And the way we do that is we create really emotionally engaging games. What that means is that we’re out there just making simple match 3 puzzle games or these sort mind numbing time waster game,” explains Chris Williams, the director for mobile and console at PlayFirst.

Diner Dash has been downloaded over 500 million times (over 5-years) on PCs and Macs, and 5 million downloads for the iPhone/iPod touch version for which users spend on average 20-25 minutes per session.

iPad game required extensive custom design

For the iPad, the 100+ employee startup started from scratch and had to do a lot of extra work to customise the game for the new Apple device, like full multi-touch support, gestures and both orientation support.

“It’s a very different device… the larger screen, the assets need to be higher resolution, multi-touch… It was quite complex. It took a bunch of people, certainly more people that we have making our iPhone games. A solid 6-weeks to make this game,” adds Williams.

But unlike for other platforms, PlayFirst’s biggest challenge in developing the game for the iPad, was the lack of device!

“We spent 46 days working with cardboard cut-outs and the [iPad] simulator, hoping that it was going to play well on the device… That being said, Apple has a great simulator and we were able to replicate the experience. We were able to simulate the multi-touch and gestures and all those things. Now that we released it, we played it on the device and we’re very pleased with the result.”


[Video] SF App Show: Still No Android Mobile Apps Developers!

April 28, 2010

SF App Showcase organiser, Seth Socolow (left) and event moderator Ben Parr of Mashable.com

Larger and more organised than “meetups” but  more casual than larger run conferences, SF AppShow was started by boot-strapped mobile app publisher SF App Studio, to help fellow developers market their mobile apps.

SF AppShow is one those popular “micro-events” that are mushrooming in and around San Francisco, Calif. SF New Tech being another one.

“We needed a venue like this so app developer can come, show off their stuff to a lot of people in person, as well using social media and live video streaming to get this out to a much larger audience,” said Seth Socolow, the co-founder of SF App Studio and the event’s organiser.

Ben Parr of Mashable.com was hosting last night’s event where the following 6 new and upcoming mobile apps were showcased:

  1. TourRecorder by Geotrio, Inc.
  2. Expensify by Expensify
  3. Personal Assistant by Pageonce, Inc.
  4. Magic Window – Living Pictures by Jetson Creative, Inc.
  5. Diner Dash: Grilling Green by PlayFirst, Inc.
  6. And SF App Studio’s own LeanScale iPhone app

You can find the whole recorded show here.

Where are the Android app developers ?

So far, most of the apps showed at these events focus on the iPhone and more recently the iPad. But curiously, no Android apps yet!

“We actually haven’t seen any applications of native Android apps yet. It kind of surprised me. I would have expected by now we would. I think still there aren’t many people making any real money on Android but it’s going to come. It’s just taking a little while longer,” adds Socolow.


Analyst: Imagination Technologies Powers Apple A4 Graphics Engine, Tops Nvidia Tegra

January 29, 2010

The A4 is Apple's custom chip powering the iPad tablet

[Update] Analyst Jon Peddie just blogged more details about iPad’s internals.

Inside Apple’s upcoming iPad tablet lies a mysterious chip: the A4, with the “A” presumably referring to Apple and the number “4″ perhaps to 4-cores!

First, here’s what we know for sure about the A4, either from common sense and public comments by Apple:

  1. It’s a system-on-a-chip (SoC) which combines a low-power ARM-based CPU (supposedly the latest Cortex A9), a graphics processor (or GPU), and other circuitries like audio and video codecs.
  2. Runs at 1GHz;
  3. Fabricated by Samsung.

In many aspects, Apple’s custom silicon is comparable to next-generation ARM-based SoC mobile processors from Freescale (i.MX series), Marvell (Armada), Qualcomm (SnapDragon) and Nvidia (Tegra); all showed at CES a number of tablets and netbooks prototypes using their respective chips.

Intel has also entered the SoC market with its Moorestown chip, a shrink of the current Atom processor used in netbooks, which now integrates a CPU and GPU on the same die.

If there’s not much mystery left on the origin of the A4 CPU – aside from the number of cores – little is still known however of the internal design of the chip and its graphics capabilities.

In a blog post that was widely reprinted all over the Net, Brightside suggested that Apple used ARM’s Mali 50 design for its core GPU. However, graphics expert Jon Peddie, of Jon Peddie Research, disagrees.

“The Ipad is not using Mali,” told Peddie to TechPulse 360. “The graphics engine in iPad certainly do, spec-wise, rival Tegra, Snapdragon, or Armada. On a polygons/second, or a pixel fill-rate basis it is as good as any out there, maybe better. And if game play is the criteria, then the graphics engine has all the power needed to deliver a very satisfying, if not impressive experience.”

But for Peddie, the real question should be: how does the A4 chip compares on a polygons/second/watt basis?

“And here is where you (and competitors) will be surprised – it will be top of the class. We won’t have measured data probably until late summer when all the tablets, including HP’s Slate and MSI’s Tegra-based unit are out and available for testing. But based on what we know about the engines involved, the A4 should be the best of breed,” added Peddie who is coming out next week with a full report on the A4 chip.

Peddie just blogged more details on the A4′s graphics engine: it’s an Imagination Technologies [PowerVR] SGX 535 core that is already used in iPhones and iPod touches.

Earlier this month at CES, Imagination unveiled a successor to the 535 core – the 545 – with even more impressive graphics capabilities. No doubt that it will find its way in next-generation iPhones, iPods and iPads.

Apple and Intel are key stockholders in Imagination Technologies. According to the UK publicly-listed company, they respectively own 9.5% and 16% (according to the Guardian) of its shares.


Apple iPad To Disrupt eReader, Netbook Markets

January 27, 2010

Apple's iPad is a nice PC tablet that outperforms current high-end eReaders at a lower price

Despite all the buzz prior to its unveiling earlier today during Steve Jobs’ keynote (you can watch it here), the iPad is anything but magical or revolutionary as Apple CEO wants us to believe.

Consider the iPad as a big iPod touch or an iPod touch XL or DX (in honour to the large sized Kindle).

Super thin, unbelievably light, reasonably priced

First, the good news. The iPad is really thin (half an inch), super light (1.5 lb) and has a 10-hours battery life and 1-month standby; a great achievement for a device that thin.

At CES, a couple weeks ago, Nvidia showed  a Tegra-powered tablet with 16-hours HD video playback time or  140 hours of audio playback, surpassing the iPad. Note that these numbers were for  tablet prototypes and might be better or worse on the final product.

Starting at $499, the iPad looks cheap compared to the similarly sized Amazon Kindle DX, which sells for $10 more: the iPad has a full colour screen, can browse the Web, read ebooks (with the iBooks app and the ePub format) and run applications (games, maps, social networking…).

All these things that the Kindle just can’t do. But to be fair, we’d have to compare the Amazon device with the 3G data-only connection (and Wi-Fi) iPad version, which then costs a whopping $630, without the optional data plan – but included with the Kindle.

The optional Bluetooth keyboard dock transforms the iPad into an "interesting" netbook

No Flash, camera, USB port and extended storage

Now the bad news.

As its smaller siblings, the iPad still doesn’t support Flash, which makes it a poor device to browse the Web, even compared to other ARM-based tablets – running Linux or Google Chrome OS for example – which offer support for Adobe’s Web video technology.

More surprising is the lack of an integrated camera. Not sure why this design choice, especially as the iPhone has one; making me think that the iPad is really just a souped-up iPod touch.

The lack of a USB port and an extended storage (e.g. an SD card slot) are two additional unpleasant surprises. However, Apple does sell a dongle to copy photos from a camera through a USB connector or an SD card slot.

The iPad is a killer eReader

All in all, the iPad is anything but magical or revolutionary. But I can see it be a cheap Mac (although it can’t run MacOS apps), an Apple version of a netbook, with its optional keyboard.

“Netbooks aren’t better at anything! They’re slow, they have low quality displays and run clunky old PC software. They’re not better than a laptop in anything. They’re just cheaper. They’re just cheap laptops,” Jobs joked.

Moreover, the iPad relatively lower price could very well disrupt the whole eReader market, that is currently inundated with over-priced devices like the Kindle or the $400 Sony Daily Edition. And I’m not sure the sleek Skiff e-reader stands a chance now.


Apple Claims #1 Mobile Spot, Ahead Of Sony, Samsung, Nokia

January 27, 2010

Apple's latest New York store, it's 4th, in the Upper West Side district

Before kicking off the “meat” of his keynote i.e. introducing Apple’s iPad tablet, CEO Steve Jobs started with an update on his company’s latest achievements.

  1. 250 million iPods sold since 2001;
  2. 284 retail stores;
  3. 50 million visitors went to Apple’s retail stores last quarter;
  4. Apple opened its 4th store in New York City;
  5. App store: 140,000 apps and 3 billion downloads in 18 months;
  6. Apple has a “run rate” of $50+ billion a year.

A last figure, that gives Steve Jobs the bragging right to claim the #1 spot as the world’s largest mobile devices company.

Selling more mobile devices – iPods, iPhones and Mac laptops – than Sony (camcorders, walkmans, cell phones…), Samsung and Nokia!

Later in his presentation, Jobs added the following numbers:

  1. 75 million iPod touches and iPhones sold so far. Meaning 75 million customers that already know how to use the iPad!
  2. The AppStore has 125 million active accounts with credit cards all ready for one-click purchases
  3. Finally, Apple sold 12 billion products through its AppStore and they’re ready to take orders from iPad customers buying music, videos, ebooks and more!

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